3D Generalist

Profile of applicant:

  • Able to work across a wide spectrum of 3D disciplines; from modelling and shading, through texturing, look development, lighting, and rendering
  • Highest skill-level in: Maya or Houdini, Arnold
  • Advanced knowledge of: ZBrush, XGen, Substance painter, Mari, Mel or Python

Required experience:

  • 2+y experience as 3D generalist in VFX arena
  • Ability to work with a team / able to solve individual issues
  • Strong communication and cooperative skills with an ability to focus on the exacting direction of leads
  • Ability to work under deadlines
  • Proven eye for detail, understanding of scale and realism
  • Work in specific pipeline

Welcomed knowledge:

  • Knowledge of sculpting, animation, rigging and FX
  • Basic knowledge of: Nuke