3D Scan Sculpting Artist
We are looking for a proficient 3D Scan Sculpting Artist. This position is subordinated to the Head of 3D Scanning Department, to whom you would report, and from whom you would get work assignments.
Responsibilities:
- 3D scans editing in several different applications
- Development of 3D workflow in 3D scanning from automation to retopology and texturing
- Developments in the fields of combining lidar laser scans, photogrammetry, photometry, cross-polarized textures, etc.
- 3D scan Data Management
- Occasional assistance in operating mobile 3D scanners with 220 cameras
- Occasional scanning on film in Europe
Qualifications:
- Knowledge of ZBrush (sculpting, texturing) is necessary
- Experience with other 3D applications, retopology, texturing an advantage
- Time flexibility and sense of responsibility
- Must be independent, yet with easy going nature
- Experience with working in a team and the associated teamwork – we can’t do without it
Why join us?
- Long–term cooperation
- Our studio is among the best in the film industry
- We are a stable company
- We work in a nice team of talented and hard-working people
- We like the informal friendly environment
- We work with the latest technologies
- Opportunity to be a part of big film shoots and get in touch with VIPs
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