3D Scan Sculpting Artist

We are looking for a proficient 3D Scan Sculpting Artist. This position is subordinated to the Head of 3D Scanning Department, to whom you would report, and from whom you would get work assignments.

 

Responsibilities:

  • 3D scans editing in several different applications
  • Development of 3D workflow in 3D scanning from automation to retopology and texturing
  • Developments in the fields of combining lidar laser scans, photogrammetry, photometry, cross-polarized textures, etc.
  • 3D scan Data Management
  • Occasional assistance in operating mobile 3D scanners with 220 cameras
  • Occasional scanning on film in Europe

 

Qualifications:

  • Knowledge of ZBrush (sculpting, texturing) is necessary
  • Experience with other 3D applications, retopology, texturing an advantage
  • Time flexibility and sense of responsibility
  • Must be independent, yet with easy going nature
  • Experience with working in a team and the associated teamwork – we can’t do without it

 

Why join us?

  • Long–term cooperation
  • Our studio is among the best in the film industry
  • We are a stable company
  • We work in a nice team of talented and hard-working people
  • We like the informal friendly environment
  • We work with the latest technologies
  • Opportunity to be a part of big film shoots and get in touch with VIPs